Nevertheless this should still be considered an alpha release, with many unimplemented features remaining. Lxdream 0.9 is considerably more stable and accurate than the 0.8 series (thanks more to a huge number of bugfixes than anything else), and the majority of software can be expected to "just work" with minimal problems. Shadow volumes, render-to-texture, fogging Improved accuracy + compatibility (aka many bugfixes) That will be the main aim of the work for 0.9.1 “Speedy”, along with timing precision and a few other things. Note however that the focus of 0.9 has been on accuracy - performance has not substantially changed from earlier versions. This is the first version where we can say that most software should “just work”, outside of a small number of known issues - so please report any other problems you encounter.
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